S.T.A.L.K.E.R. 2 delayed by more than half a year

S.T.A.L.K.E.R. 2 delayed by more than half a year

This story about long delays, boiled down, in 1:26 minutes.

What's the fuss?

A game that has been more than 10 years in the making is being delayed a bit longer. Precedence shows that this could be beneficial, or a true disaster.

The situation

The first S.T.A.L.K.E.R. game, released all the way back in 2007, put players in a fictionalized version of the Chernobyl disaster where the real-life events led to supernatural phenomena.

  • Since the success of the first game, two additional games have been released in the series with total series sales exceeding 15 million copies.
  • Fans have since been hungry for a new S.T.A.L.K.E.R. game since its latest entry in 2009.

A new S.T.A.L.K.E.R. title was to be released all the way back in 2012, but now it looks like fans will have to wait a bit longer.

Boiling it down

The creator of Super Mario Bros., Shigeru Miyamoto, said it best: "A rushed game is forever bad."

Last month, the developers of S.T.A.L.K.E.R. released an NFT project where players could essentially bid on having their likeness included in the game.

  • The pilot was quickly lambasted by fans and was quickly cancelled, as fans rightfully didn't want to be nickel-and-dimed unnecessarily.
  • It is questionable whether this delay would have occurred if resources weren't dedicated to this failed NFT project.

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