Diablo 2: Resurrected's launch day server issues may be a stain on its legacy


Diablo 2: Resurrected's launch day server issues may be a stain on its legacy

This story about the importance of getting it right the first time, boiled down, in 1:50 minutes.


What's the fuss?

Hordes of players are frustrated that they couldn't play the highly-anticipated remake they purchased right away due to technical issues. Unfortunately, this occurs way too often.

The situation

The Diablo franchise, especially Diablo 2, literally created a new genre of video game when it released back in 2002 by Blizzard Entertainment (who are currently under investigation by the state of California and the SEC).

As you can imagine, millions were excited to fully embrace this nostalgia-filled quest - but many couldn't.

Boiling it down

You would think for a billion dollar company like Blizzard, these technical hiccups wouldn't occur in the first place. 

This is why games have betas before they officially release, giving fans a chance to play an early version of the game while allowing the developer to stress-test their servers. 

  • The thing is, Diablo 2: Resurrected did have a beta, which makes it puzzling that they ran into the issue at all.
  • Giving them the benefit of the doubt, the number of beta players could have been multiples lower than the audience upon official release, thus catching the servers off guard.

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